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Feat Talent Tree
Basic Improved Master
AP: Light Armor AP: Medium Armor AP: Heavy Armor
Caution Wariness Sapper
Two-Weapon-Combat Dual-Wield Florentine
Dueling Dueling - Improved Dueling - Master
AP: Exotic Armor
Unarmed-Combat Unarmed-Combat-Improved Unarmed-Combat-Master
WP: Light Ranged WP: Heavy Ranged
WP: Two-Handed Melee
What do you suppose you need to get a weapon proficiency in 1h bladed/melee weapons?
Allows the wearing of light armor.
This feat is training which improves a players skill in Stealth and Demolitions by one point.
Wielding a weapon in each hand imposes a penalty of -6 (main hand)/-10 (off hand) to hit. This feat reduces that penalty by 0/4.
This feat adds +1 to hit and +1 to damage to those who specialize in using a single (one-hand) weapon in combat.
Allows the use of more exotic and rare types of armor.
Requires: Feat: AP: Heavy Armor and INT: 12.
Changes the normal 1d4 empty-handed damage to 1d4 + 4, with +1 to hit.
Permits use of pistols without proficiency penalty.
You are trained in the basic use of two-handed melee weapons, and will not suffer the -5 proficiency penalty when wielding one.
Allows you to equip medium armor.
Requires: Feat: AP: Light Armor and STR: 12.
Improved caution, Increases the bonus to 2, requires level 4 to learn.
Requires: Feat: Caution and Level: 4.
Improved two-weapon combat. Further reduces the penalty by 2/2, requires level 4.
Requires: Feat: Two-Weapon-Combat and Level: 4.
Same as dueling, but increases the bonus to +2.
Requires: Feat: Dueling and Level: 4.
Makes unarmed combat do +2,1d4+8.
Requires: Feat: Unarmed-Combat and Level: 4.
Permits use of rifles without proficiency penalty.
Requires: Feat: WP: Light Ranged.
Allows you to equip heavy armor.
Requires: Feat: AP: Medium Armor and STR: 14.
Master caution. Increases bonus to 3, requires level 8.
Requires: Feat: Wariness and Level: 8.
Master two-weapon combat. Further reduces the penalty by 2/2, requires level 8.
Requires: Feat: Dual-Wield and Level: 8.
Increases the dueling bonus to +3.
Requires: Feat: Dueling - Improved and Level: 8.
Makes unarmed combat do +3,1d4+12.
Requires: Feat: Unarmed-Combat-Improved and Level: 8.